Unity on Wednesday announced the official launch of its tools to help developers build extended reality (XR) apps for Apple Vision Pro. With these tools, apps can take advantage of Unity’s technology known as “PolySpatial” to display 3D elements that interact with the real world.
Launched as a beta for selected developers, Unity’s PolySpatial technology is now available to all Unity Pro, Enterprise, and Industry subscribers. Developers can now take advantage of “Unity’s familiar authoring workflows, robust XR tools, and cross-platform compatibility to create immersive spatial experiences” for Vision Pro.
Thousands of developers around the world participated in our beta program, collaborating closely with our engineering teams and generously sharing knowledge to build a community primed for a new era of spatial computing. The program attracted a broad range of developers, many of whom are building spatial experiences for the first time.
LEGO® Builder’s Journey is one of the immersive games that has been ported to visionOS using the Unity tools. TRIPP, an award-winning XR wellness platform, is also coming to Apple Vision Pro thanks to Unity. Developers praise the live-preview of content in visionOS Simulator as well as one-click solutions for adapting existing content…
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